Four new Wisps, trait tuning and a wave of champion changes
Shorter combat phases, a trait pass (Blossom, Eclipse, Lunar, Riftbeast and Sprykin stronger; Executioner, Fae, Juggernaut and Coven trimmed), changes to 24 champions across all five tiers, Ashe and Draven refunding mana on a miss, Spirit Visage buffed and four new Wisps. Dark Ritual, Construct-A-Companion and Forge-A-Friend are back.
- buff49 buffs
- nerf31 nerfs
- adjustment9 adjustments
- disabled2 disabled
- new7 new
- fix47 fixes
Systems3
- adjustmentCombat Arrival and Combat Departure phasesnow1 second shorter each
- adjustmentOnly offered within the first 2 seconds of the Planning Phase
- adjustmentNo longer offered below 20 HP
All stat consumables, Golden Goose, Major Gambit and Barter.
Traits15
- buffAD/AP at 7 and 945/50%to50/55%
- nerf130 Cashout: 2 Components2x Componentsto1x Component + 6 gold
- adjustment130 Cashout: Elise and Cassiopeia1x Component + 2 Elise + 1 Cassioto1x Component + 2* Elise
- adjustment130 Cashout: random item1x Random Itemto1x Component + 2* Camille + 3g
- adjustment130 Cashout: Caitlyn2 Caitlyn + 1x Component + 3gto2 Caitlyn + 1x Component
- buffInitial delay before execution10sto8s
- nerfDeepwood Protector mana at 720/70to20/60
- buffDeepwood Protector resists at 765to70
- nerfHealth multiplier for Elderwood Plants starting up at 9155%to140%
- nerfBleed damage at 3/430/40%to25/35%
- nerfAD/AP per Pixie5/8%to4.5/7%
- nerfDurability20/33/45%to20/30/42%
- buffAbility Power7/10/14/18%to7/12/16/20%
- buffAD/AP/AS every 5 seconds at 75%to6%
- buffStats at 745% HP + 45% ASto55% HP + 55% AS
Tier 1 champions7
Camille- buffDamage150/225/375/640 ADto150/225/400/665 AD
Kobuko- buffHeal265/315/460/575 APto285/335/480/595 AP
Rakan- buffShield270/320/415/490to290/340/435/510
Xayah- buffAbility damage68/102/155/165to73/108/165/175
Varus- buffAttack Speed0.70to0.75
Veigar- nerfAbility damage200/300/450/765to190/285/430/725
- nerfLow-health ability damage300/450/675/1015to285/430/640/1000
Tier 2 champions6
Tier 3 champions5
Tier 4 champions6
Brambleback- buffAbility bonus AD80% ADto100% AD
- nerfLeap damage155/235 ADto135/205 AD
Ezreal- buffSmall cast damage250/375 ADto270/405 AD
Nidalee- buffSmall spear damage (AP form)170/255 APto185/275 AP
- nerfAbility damage (AD form)210/315 ADto200/300 AD
Sivir- buffAbility damage190/285 ADto200/300 AD
Tier 5 champions10
Ashe- buffNow refunds 70% of her mana if the arrow hits 0 enemies
- nerfStarting mana20to0
Her maximum stays at 80.
- nerfPercent health damage2/3%to1.5%
Draven- buffNow refunds 50% of his mana if the axes hit 0 enemies
- buffBleed damage140/210 ADto150/225 AD
Ivern- nerfGreenfather Hexes damage amp8/12%to6/10%
- nerfGreenfather Hexes bonus % HP8/12%to6/10%
- buffGreenfather Hexes resists8/12to10/14
Kennen- nerfShield250/350 APto230/300 AP
Lux- adjustmentSolar bonus now reads: deal 15% bonus damage, plus an additional 12% for each unique 3-star champion fielded
Items4
- nerfBonus Ability Power when the shield expires25to20
- buffDurability8%to10%
- buffDurability15%to18%
- nerfResists35to25
Augments30
- newRe-enabled
- newRe-enabled
- nerfAP per Cashout (2 to 6)15/50/75/125/200to12/33/50/100/175
- newRe-enabled
- nerfArmor and Magic Resist4to3
- adjustmentTierGoldtoSilver
- nerfFinal gold gain5to1
- buffStarting health1000to1500
- nerfXP gained per round10to9
- buffMax Health gain16to18
- buffMax Health per interest8to9
- buffInitial gold4to6
- buffMax Health per interest10to12
- buffGold granted8to10
- buffInstant XP6to10
- buffGold granted3to5
- disabledDisabled on 2-1
- disabledDisabled on 2-1
- buffNow grants 4 gold
- buffAlpha Riftbeasts gain 15% bonus HP and 12% bonus Attack Speed
- buffNow grants 4 gold
- buffEffectiveness35%to45%
- nerfTrait cashout gold6to5
- nerfTrait cashout gold10to7
- buffTrait cashout cost3x3 coststo2x3 costs
- nerfTrait cashoutComponent Anvil + 8 goldtoComponent Anvil + 2 gold
- nerfTrait cashout2 Different Components + Reforgerto2 Different Components
- nerfTrait cashout3x5 costs + 2 goldto2x5 costs + 2 gold
- buffAD/AP per ally2%to2.5%
- buffAD/AP per ally3.5%to4%
Wisps12
- newAfter 8 seconds of combat your team gains 10 mana
Blossom upgrade: 15 mana. 0-cost Wisp for stages 4-1 to 5-7.
- newYour highest-health champion gains 15 Armor and 15 Magic Resist
Blossom upgrade: 25 each. 0-cost Wisp for stages 4-1 to 5-7.
- newGain a temporary Training Dummy with two Giant’s Belts
Blossom upgrade: three belts. 0-cost Wisp for stages 4-1 to 5-7.
- newGain 2 random mushrooms
Blossom upgrade: 3 mushrooms. 0-cost Wisp for stages 4-1 to 5-7.
- buffAS bonus85%to100%
Blossom upgrade: 115% to 130%.
- nerfCost5 goldto6 gold
Blossom upgrade: 4 to 5 gold.
- buffHP increase750to800
Blossom upgrade: 750 to 800.
- buffCost2 goldto1 gold
Blossom upgrade: 2 to 1 gold.
- buffAS on kill115%to130%
Blossom upgrade: 140% to 160%.
- nerfMana restored80to70
Radiant: 90 to 80.
- nerfStarting mana20to10
Radiant: 20 to 10.
- buffDuration6 secondsto8 seconds
Blossom upgrade: 10 to 12 seconds.
Bug fixes47
- fixDead dashing champions are no longer valid combat targets.
- fixXayah’s 4-star ability damage was incorrect.
- fixWeight The Worth can no longer grant bugged copies of Adaptors.
- fixThe unit granted by Late Bloomer can no longer combine with other units on the board after combat.
- fixPolymorph no longer runs on ghost armies.
- fixThe Solar tooltip now highlights correctly at 7 3-stars.
- fixMogul’s Mail was missing a space in its name.
- fixAshe’s celebration animation now plays properly.
- fixBlossom-upgraded Pocket Change no longer gives an extra 1 gold when it appears in the shop instead of when purchased.
- fixMorgana’s withering zone is no longer oddly rotated if she is knocked up mid-cast.
- fixRare cases where Ezreal’s big cast would not prioritize the largest group are fixed.
- fixArtifactinate no longer gives a Spatula when it breaks apart an Emblem built from a Frying Pan.
- fix3-star Gnar throwing CC-immune targets off the board no longer occasionally destroys them for good.
- fixStrongest targeting now breaks ties more consistently.
- fix“Unstoppable” is no longer capitalized on various tooltips.
- fixThe carousel tether VFX is easier to see.
- fixBramble Vest’s max health increase is now additive with other max health increases instead of multiplicative.
- fixEzreal’s tooltip now calls the ability “Forest’s Flurry”.
- fixLoot orbs sometimes did not land where they were meant to.
- fixScuttle Crab now shows the range extension laser with the increased range.
- fixThe Indomitable no longer fails to trigger for the rest of combat if the target dies while the hook is in flight.
- fixWarmog’s Armor has its apostrophe.
- fixThe Stealthy Wisp now says it affects your 3 strongest Assassins or Fighters.
- fixKha’Zix no longer targets an enemy that has no open adjacent hex for him to jump to.
- fixImproved logic for acquiring 2- and 3-star champions when the bench is full.
- fixVarious bugs with Ghost Armies and missing stats, items and traits are fixed.
- fixAuto-deploying Elderwood champions could cause the summons to fail to appear.
- fixVarious bugs with Thief’s Gloves and edge cases are fixed.
- fixLegion of Threes no longer appears in Emblem Ensemble.
- fixBlossom Polymorph Wisps no longer prioritize fielded champions over benched ones.
- fixHeart of Steel can now stack even if the item is equipped mid-combat.
- fixURF and Trait Tree are now mutually exclusive.
- fixAshe’s ability trail VFX no longer goes missing on occasion.
- fixThe opponent’s Empowered Hexes render more consistently.
- fixA champion can no longer be barred from being sold when it sat in the previous slot of a recently starred-up champion.
- fixSivir would occasionally go missing on ghost army boards.
- fixUnits with Thief’s Gloves can no longer obtain 5 items in rare situations.
- fixBuying a unit at the same time as LeBlanc prints a different unit while the bench is full no longer creates an invisible copy.
- fixArachnophobia: ranged champions no longer prioritize Elise over other magic tanks at the start of a combat round.
- fixA Recurve Bow obtained from PvE loot orbs could not always be equipped onto a champion.
- fixCombat could fail to resolve if a 3-star Draven cast before a 3-star Ivern.
- fixThe BFF’s and the Rider’s health bars no longer appear together after being transported to different boards.
- fixAdaptors failed to gain the bonus from the Double Trouble augment.
- fixThe Eclipse trait no longer becomes a white box on the end-of-game trait tracker.
- fixKarma is highlighted again when hovered during the Planning Phase.
- fixSelling a unit during a match no longer leaves a unit drop VFX behind.
- fixFixed various server crashes, cleaned up lingering orb VFX during scouting and fixed fielding a champion at the last second failing under high network latency.










